1 /* 2 Copyright (C) 2001 Paul Davis 3 Copyright (C) 2004 Jack O'Quin 4 5 This program is free software; you can redistribute it and/or modify 6 it under the terms of the GNU Lesser General Public License as published by 7 the Free Software Foundation; either version 2.1 of the License, or 8 (at your option) any later version. 9 10 This program is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 GNU Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public License 16 along with this program; if not, write to the Free Software 17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 18 19 */ 20 21 module jack.c.types; 22 public import jack.c.systemdeps; 23 import core.stdc.config: c_long; 24 25 extern(C) 26 { 27 28 alias jack_shmsize_t = int32_t; 29 30 /** 31 * Type used to represent sample frame counts. 32 */ 33 alias jack_nframes_t = uint32_t; 34 35 /** 36 * Maximum value that can be stored in jack_nframes_t 37 */ 38 enum JACK_MAX_FRAMES = 4294967295U; /* This should be UINT32_MAX, but C++ has a problem with that. */ 39 40 /** 41 * Type used to represent the value of free running 42 * monotonic clock with units of microseconds. 43 */ 44 alias jack_time_t = uint64_t; 45 46 /** 47 * Maximum size of @a load_init string passed to an internal client 48 * jack_initialize() function via jack_internal_client_load(). 49 */ 50 enum JACK_LOAD_INIT_LIMIT = 1024; 51 52 /** 53 * jack_intclient_t is an opaque type representing a loaded internal 54 * client. You may only access it using the API provided in @ref 55 * intclient.h "<jack/intclient.h>". 56 */ 57 alias jack_intclient_t = uint64_t; 58 59 /** 60 * jack_port_t is an opaque type. You may only access it using the 61 * API provided. 62 */ 63 struct jack_port_t; 64 65 /** 66 * jack_client_t is an opaque type. You may only access it using the 67 * API provided. 68 */ 69 struct jack_client_t; 70 71 /** 72 * Ports have unique ids. A port registration callback is the only 73 * place you ever need to know their value. 74 */ 75 alias jack_port_id_t = uint32_t; 76 77 alias jack_port_type_id_t = uint32_t; 78 79 /** 80 * @ref jack_options_t bits 81 */ 82 enum JackOptions { 83 /** 84 * Null value to use when no option bits are needed. 85 */ 86 JackNullOption = 0x00, 87 88 /** 89 * Do not automatically start the JACK server when it is not 90 * already running. This option is always selected if 91 * \$JACK_NO_START_SERVER is defined in the calling process 92 * environment. 93 */ 94 JackNoStartServer = 0x01, 95 96 /** 97 * Use the exact client name requested. Otherwise, JACK 98 * automatically generates a unique one, if needed. 99 */ 100 JackUseExactName = 0x02, 101 102 /** 103 * Open with optional <em>(char *) server_name</em> parameter. 104 */ 105 JackServerName = 0x04, 106 107 /** 108 * Load internal client from optional <em>(char *) 109 * load_name</em>. Otherwise use the @a client_name. 110 */ 111 JackLoadName = 0x08, 112 113 /** 114 * Pass optional <em>(char *) load_init</em> string to the 115 * jack_initialize() entry point of an internal client. 116 */ 117 JackLoadInit = 0x10, 118 119 /** 120 * pass a SessionID Token this allows the sessionmanager to identify the client again. 121 */ 122 JackSessionID = 0x20 123 }; 124 125 /** Valid options for opening an external client. */ 126 enum JackOpenOptions = JackOptions.JackSessionID|JackOptions.JackServerName|JackOptions.JackNoStartServer|JackOptions.JackUseExactName; 127 128 /** Valid options for loading an internal client. */ 129 enum JackLoadOptions = JackOptions.JackLoadInit|JackOptions.JackLoadName|JackOptions.JackUseExactName; 130 131 /** 132 * Options for several JACK operations, formed by OR-ing together the 133 * relevant @ref JackOptions bits. 134 */ 135 alias jack_options_t = JackOptions; 136 137 /** 138 * @ref jack_status_t bits 139 */ 140 enum JackStatus { 141 /** 142 * Overall operation failed. 143 */ 144 JackFailure = 0x01, 145 146 /** 147 * The operation contained an invalid or unsupported option. 148 */ 149 JackInvalidOption = 0x02, 150 151 /** 152 * The desired client name was not unique. With the @ref 153 * JackUseExactName option this situation is fatal. Otherwise, 154 * the name was modified by appending a dash and a two-digit 155 * number in the range "-01" to "-99". The 156 * jack_get_client_name() function will return the exact string 157 * that was used. If the specified @a client_name plus these 158 * extra characters would be too long, the open fails instead. 159 */ 160 JackNameNotUnique = 0x04, 161 162 /** 163 * The JACK server was started as a result of this operation. 164 * Otherwise, it was running already. In either case the caller 165 * is now connected to jackd, so there is no race condition. 166 * When the server shuts down, the client will find out. 167 */ 168 JackServerStarted = 0x08, 169 170 /** 171 * Unable to connect to the JACK server. 172 */ 173 JackServerFailed = 0x10, 174 175 /** 176 * Communication error with the JACK server. 177 */ 178 JackServerError = 0x20, 179 180 /** 181 * Requested client does not exist. 182 */ 183 JackNoSuchClient = 0x40, 184 185 /** 186 * Unable to load internal client 187 */ 188 JackLoadFailure = 0x80, 189 190 /** 191 * Unable to initialize client 192 */ 193 JackInitFailure = 0x100, 194 195 /** 196 * Unable to access shared memory 197 */ 198 JackShmFailure = 0x200, 199 200 /** 201 * Client's protocol version does not match 202 */ 203 JackVersionError = 0x400, 204 205 /** 206 * Backend error 207 */ 208 JackBackendError = 0x800, 209 210 /** 211 * Client zombified failure 212 */ 213 JackClientZombie = 0x1000 214 }; 215 216 /** 217 * Status word returned from several JACK operations, formed by 218 * OR-ing together the relevant @ref JackStatus bits. 219 */ 220 alias jack_status_t = JackStatus; 221 222 /** 223 * @ref jack_latency_callback_mode_t 224 */ 225 enum JackLatencyCallbackMode { 226 /** 227 * Latency Callback for Capture Latency. 228 * Input Ports have their latency value setup. 229 * In the Callback the client needs to set the latency of the output ports 230 */ 231 JackCaptureLatency, 232 233 /** 234 * Latency Callback for Playback Latency. 235 * Output Ports have their latency value setup. 236 * In the Callback the client needs to set the latency of the input ports 237 */ 238 JackPlaybackLatency 239 }; 240 241 /** 242 * Type of Latency Callback (Capture or Playback) 243 */ 244 alias jack_latency_callback_mode_t = JackLatencyCallbackMode; 245 246 /** 247 * Prototype for the client supplied function that is called 248 * by the engine when port latencies need to be recalculated 249 * 250 * @param mode playback or capture latency 251 * @param arg pointer to a client supplied data 252 * 253 * @return zero on success, non-zero on error 254 */ 255 alias JackLatencyCallback = void function(jack_latency_callback_mode_t mode, void *arg); 256 257 /** 258 * the new latency API operates on Ranges. 259 */ 260 align(1) 261 struct jack_latency_range_t 262 { 263 /** 264 * minimum latency 265 */ 266 jack_nframes_t min; 267 /** 268 * maximum latency 269 */ 270 jack_nframes_t max; 271 }; 272 273 /** 274 * Prototype for the client supplied function that is called 275 * by the engine anytime there is work to be done. 276 * 277 * @pre nframes == jack_get_buffer_size() 278 * @pre nframes == pow(2,x) 279 * 280 * @param nframes number of frames to process 281 * @param arg pointer to a client supplied structure 282 * 283 * @return zero on success, non-zero on error 284 */ 285 alias JackProcessCallback = int function(jack_nframes_t nframes, void *arg); 286 287 /** 288 * Prototype for the client thread routine called 289 * by the engine when the client is inserted in the graph. 290 * 291 * @param arg pointer to a client supplied structure 292 * 293 */ 294 alias JackThreadCallback = void *function(void* arg); 295 296 /** 297 * Prototype for the client supplied function that is called 298 * once after the creation of the thread in which other 299 * callbacks will be made. Special thread characteristics 300 * can be set from this callback, for example. This is a 301 * highly specialized callback and most clients will not 302 * and should not use it. 303 * 304 * @param arg pointer to a client supplied structure 305 * 306 * @return void 307 */ 308 alias JackThreadInitCallback = void function(void *arg); 309 310 /** 311 * Prototype for the client supplied function that is called 312 * whenever the processing graph is reordered. 313 * 314 * @param arg pointer to a client supplied structure 315 * 316 * @return zero on success, non-zero on error 317 */ 318 alias JackGraphOrderCallback = int function(void *arg); 319 320 /** 321 * Prototype for the client-supplied function that is called whenever 322 * an xrun has occured. 323 * 324 * @see jack_get_xrun_delayed_usecs() 325 * 326 * @param arg pointer to a client supplied structure 327 * 328 * @return zero on success, non-zero on error 329 */ 330 alias JackXRunCallback = int function(void *arg); 331 332 /** 333 * Prototype for the @a bufsize_callback that is invoked whenever the 334 * JACK engine buffer size changes. Although this function is called 335 * in the JACK process thread, the normal process cycle is suspended 336 * during its operation, causing a gap in the audio flow. So, the @a 337 * bufsize_callback can allocate storage, touch memory not previously 338 * referenced, and perform other operations that are not realtime 339 * safe. 340 * 341 * @param nframes buffer size 342 * @param arg pointer supplied by jack_set_buffer_size_callback(). 343 * 344 * @return zero on success, non-zero on error 345 */ 346 alias JackBufferSizeCallback = int function(jack_nframes_t nframes, void *arg); 347 348 /** 349 * Prototype for the client supplied function that is called 350 * when the engine sample rate changes. 351 * 352 * @param nframes new engine sample rate 353 * @param arg pointer to a client supplied structure 354 * 355 * @return zero on success, non-zero on error 356 */ 357 alias JackSampleRateCallback = int function(jack_nframes_t nframes, void *arg); 358 359 /** 360 * Prototype for the client supplied function that is called 361 * whenever a port is registered or unregistered. 362 * 363 * @param port the ID of the port 364 * @param arg pointer to a client supplied data 365 * @param register non-zero if the port is being registered, 366 * zero if the port is being unregistered 367 */ 368 alias JackPortRegistrationCallback = void function(jack_port_id_t port, int register, void *arg); 369 370 /** 371 * Prototype for the client supplied function that is called 372 * whenever a client is registered or unregistered. 373 * 374 * @param name a null-terminated string containing the client name 375 * @param register non-zero if the client is being registered, 376 * zero if the client is being unregistered 377 * @param arg pointer to a client supplied structure 378 */ 379 alias JackClientRegistrationCallback = void function(const(char)* name, int register, void *arg); 380 381 /** 382 * Prototype for the client supplied function that is called 383 * whenever a port is connected or disconnected. 384 * 385 * @param a one of two ports connected or disconnected 386 * @param b one of two ports connected or disconnected 387 * @param connect non-zero if ports were connected 388 * zero if ports were disconnected 389 * @param arg pointer to a client supplied data 390 */ 391 alias JackPortConnectCallback = void function(jack_port_id_t a, jack_port_id_t b, int connect, void* arg); 392 393 /** 394 * Prototype for the client supplied function that is called 395 * whenever the port name has been changed. 396 * 397 * @param port the port that has been renamed 398 * @param new_name the new name 399 * @param arg pointer to a client supplied structure 400 * 401 * @return zero on success, non-zero on error 402 */ 403 alias JackPortRenameCallback = int function(jack_port_id_t port, const(char)* old_name, const(char)* new_name, void *arg); 404 405 /** 406 * Prototype for the client supplied function that is called 407 * whenever jackd starts or stops freewheeling. 408 * 409 * @param starting non-zero if we start starting to freewheel, zero otherwise 410 * @param arg pointer to a client supplied structure 411 */ 412 alias JackFreewheelCallback = void function(int starting, void *arg); 413 414 /** 415 * Prototype for the client supplied function that is called 416 * whenever jackd is shutdown. Note that after server shutdown, 417 * the client pointer is *not* deallocated by libjack, 418 * the application is responsible to properly use jack_client_close() 419 * to release client ressources. Warning: jack_client_close() cannot be 420 * safely used inside the shutdown callback and has to be called outside of 421 * the callback context. 422 * 423 * @param arg pointer to a client supplied structure 424 */ 425 alias JackShutdownCallback = void function(void *arg); 426 427 /** 428 * Prototype for the client supplied function that is called 429 * whenever jackd is shutdown. Note that after server shutdown, 430 * the client pointer is *not* deallocated by libjack, 431 * the application is responsible to properly use jack_client_close() 432 * to release client ressources. Warning: jack_client_close() cannot be 433 * safely used inside the shutdown callback and has to be called outside of 434 * the callback context. 435 436 * @param code a status word, formed by OR-ing together the relevant @ref JackStatus bits. 437 * @param reason a string describing the shutdown reason (backend failure, server crash... etc...) 438 * @param arg pointer to a client supplied structure 439 */ 440 alias JackInfoShutdownCallback = void function(jack_status_t code, const(char)* reason, void *arg); 441 442 /** 443 * Used for the type argument of jack_port_register() for default 444 * audio ports and midi ports. 445 */ 446 enum JACK_DEFAULT_AUDIO_TYPE = "32 bit float mono audio"; 447 enum JACK_DEFAULT_MIDI_TYPE = "8 bit raw midi"; 448 449 /** 450 * For convenience, use this typedef if you want to be able to change 451 * between float and double. You may want to typedef sample_t to 452 * jack_default_audio_sample_t in your application. 453 */ 454 alias jack_default_audio_sample_t = float; 455 456 /** 457 * A port has a set of flags that are formed by AND-ing together the 458 * desired values from the list below. The flags "JackPortIsInput" and 459 * "JackPortIsOutput" are mutually exclusive and it is an error to use 460 * them both. 461 */ 462 enum JackPortFlags { 463 /** 464 * if JackPortIsInput is set, then the port can receive 465 * data. 466 */ 467 JackPortIsInput = 0x1, 468 469 /** 470 * if JackPortIsOutput is set, then data can be read from 471 * the port. 472 */ 473 JackPortIsOutput = 0x2, 474 475 /** 476 * if JackPortIsPhysical is set, then the port corresponds 477 * to some kind of physical I/O connector. 478 */ 479 JackPortIsPhysical = 0x4, 480 481 /** 482 * if JackPortCanMonitor is set, then a call to 483 * jack_port_request_monitor() makes sense. 484 * 485 * Precisely what this means is dependent on the client. A typical 486 * result of it being called with TRUE as the second argument is 487 * that data that would be available from an output port (with 488 * JackPortIsPhysical set) is sent to a physical output connector 489 * as well, so that it can be heard/seen/whatever. 490 * 491 * Clients that do not control physical interfaces 492 * should never create ports with this bit set. 493 */ 494 JackPortCanMonitor = 0x8, 495 496 /** 497 * JackPortIsTerminal means: 498 * 499 * for an input port: the data received by the port 500 * will not be passed on or made 501 * available at any other port 502 * 503 * for an output port: the data available at the port 504 * does not originate from any other port 505 * 506 * Audio synthesizers, I/O hardware interface clients, HDR 507 * systems are examples of clients that would set this flag for 508 * their ports. 509 */ 510 JackPortIsTerminal = 0x10, 511 }; 512 513 /** 514 * Transport states. 515 */ 516 enum jack_transport_state_t { 517 /* the order matters for binary compatibility */ 518 JackTransportStopped = 0, /**< Transport halted */ 519 JackTransportRolling = 1, /**< Transport playing */ 520 JackTransportLooping = 2, /**< For OLD_TRANSPORT, now ignored */ 521 JackTransportStarting = 3, /**< Waiting for sync ready */ 522 JackTransportNetStarting = 4, /**< Waiting for sync ready on the network*/ 523 }; 524 525 alias jack_unique_t = uint64_t; /**< Unique ID (opaque) */ 526 527 /** 528 * Optional struct jack_position_t fields. 529 */ 530 enum jack_position_bits_t { 531 JackPositionBBT = 0x10, /**< Bar, Beat, Tick */ 532 JackPositionTimecode = 0x20, /**< External timecode */ 533 JackBBTFrameOffset = 0x40, /**< Frame offset of BBT information */ 534 JackAudioVideoRatio = 0x80, /**< audio frames per video frame */ 535 JackVideoFrameOffset = 0x100 /**< frame offset of first video frame */ 536 }; 537 538 /** all valid position bits */ 539 enum JACK_POSITION_MASK = jack_position_bits_t.JackPositionBBT|jack_position_bits_t.JackPositionTimecode; 540 541 align(1) 542 struct jack_position_t { 543 /* these four cannot be set from clients: the server sets them */ 544 jack_unique_t unique_1; /**< unique ID */ 545 jack_time_t usecs; /**< monotonic, free-rolling */ 546 jack_nframes_t frame_rate; /**< current frame rate (per second) */ 547 jack_nframes_t frame; /**< frame number, always present */ 548 549 jack_position_bits_t valid; /**< which other fields are valid */ 550 551 /* JackPositionBBT fields: */ 552 int32_t bar; /**< current bar */ 553 int32_t beat; /**< current beat-within-bar */ 554 int32_t tick; /**< current tick-within-beat */ 555 double bar_start_tick; 556 557 float beats_per_bar; /**< time signature "numerator" */ 558 float beat_type; /**< time signature "denominator" */ 559 double ticks_per_beat; 560 double beats_per_minute; 561 562 /* JackPositionTimecode fields: (EXPERIMENTAL: could change) */ 563 double frame_time; /**< current time in seconds */ 564 double next_time; /**< next sequential frame_time 565 (unless repositioned) */ 566 567 /* JackBBTFrameOffset fields: */ 568 jack_nframes_t bbt_offset; /**< frame offset for the BBT fields 569 (the given bar, beat, and tick 570 values actually refer to a time 571 frame_offset frames before the 572 start of the cycle), should 573 be assumed to be 0 if 574 JackBBTFrameOffset is not 575 set. If JackBBTFrameOffset is 576 set and this value is zero, the BBT 577 time refers to the first frame of this 578 cycle. If the value is positive, 579 the BBT time refers to a frame that 580 many frames before the start of the 581 cycle. */ 582 583 /* JACK video positional data (experimental) */ 584 585 float audio_frames_per_video_frame; /**< number of audio frames 586 per video frame. Should be assumed 587 zero if JackAudioVideoRatio is not 588 set. If JackAudioVideoRatio is set 589 and the value is zero, no video 590 data exists within the JACK graph */ 591 592 jack_nframes_t video_offset; /**< audio frame at which the first video 593 frame in this cycle occurs. Should 594 be assumed to be 0 if JackVideoFrameOffset 595 is not set. If JackVideoFrameOffset is 596 set, but the value is zero, there is 597 no video frame within this cycle. */ 598 599 /* For binary compatibility, new fields should be allocated from 600 * this padding area with new valid bits controlling access, so 601 * the existing structure size and offsets are preserved. */ 602 int32_t[7] padding; 603 604 /* When (unique_1 == unique_2) the contents are consistent. */ 605 jack_unique_t unique_2; /**< unique ID */ 606 }; 607 608 /** 609 * Prototype for the @a sync_callback defined by slow-sync clients. 610 * When the client is active, this callback is invoked just before 611 * process() in the same thread. This occurs once after registration, 612 * then subsequently whenever some client requests a new position, or 613 * the transport enters the ::JackTransportStarting state. This 614 * realtime function must not wait. 615 * 616 * The transport @a state will be: 617 * 618 * - ::JackTransportStopped when a new position is requested; 619 * - ::JackTransportStarting when the transport is waiting to start; 620 * - ::JackTransportRolling when the timeout has expired, and the 621 * position is now a moving target. 622 * 623 * @param state current transport state. 624 * @param pos new transport position. 625 * @param arg the argument supplied by jack_set_sync_callback(). 626 * 627 * @return TRUE (non-zero) when ready to roll. 628 */ 629 alias JackSyncCallback = int function(jack_transport_state_t state, 630 jack_position_t *pos, 631 void *arg); 632 633 634 /** 635 * Prototype for the @a timebase_callback used to provide extended 636 * position information. Its output affects all of the following 637 * process cycle. This realtime function must not wait. 638 * 639 * This function is called immediately after process() in the same 640 * thread whenever the transport is rolling, or when any client has 641 * requested a new position in the previous cycle. The first cycle 642 * after jack_set_timebase_callback() is also treated as a new 643 * position, or the first cycle after jack_activate() if the client 644 * had been inactive. 645 * 646 * The timebase master may not use its @a pos argument to set @a 647 * pos->frame. To change position, use jack_transport_reposition() or 648 * jack_transport_locate(). These functions are realtime-safe, the @a 649 * timebase_callback can call them directly. 650 * 651 * @param state current transport state. 652 * @param nframes number of frames in current period. 653 * @param pos address of the position structure for the next cycle; @a 654 * pos->frame will be its frame number. If @a new_pos is FALSE, this 655 * structure contains extended position information from the current 656 * cycle. If TRUE, it contains whatever was set by the requester. 657 * The @a timebase_callback's task is to update the extended 658 * information here. 659 * @param new_pos TRUE (non-zero) for a newly requested @a pos, or for 660 * the first cycle after the @a timebase_callback is defined. 661 * @param arg the argument supplied by jack_set_timebase_callback(). 662 */ 663 alias JackTimebaseCallback = void function(jack_transport_state_t state, 664 jack_nframes_t nframes, 665 jack_position_t *pos, 666 int new_pos, 667 void *arg); 668 669 /********************************************************************* 670 * The following interfaces are DEPRECATED. They are only provided 671 * for compatibility with the earlier JACK transport implementation. 672 *********************************************************************/ 673 674 /** 675 * Optional struct jack_transport_info_t fields. 676 * 677 * @see jack_position_bits_t. 678 */ 679 enum jack_transport_bits_t { 680 JackTransportState = 0x1, /**< Transport state */ 681 JackTransportPosition = 0x2, /**< Frame number */ 682 JackTransportLoop = 0x4, /**< Loop boundaries (ignored) */ 683 JackTransportSMPTE = 0x8, /**< SMPTE (ignored) */ 684 JackTransportBBT = 0x10 /**< Bar, Beat, Tick */ 685 }; 686 687 /** 688 * Deprecated struct for transport position information. 689 * 690 * @deprecated This is for compatibility with the earlier transport 691 * interface. Use the jack_position_t struct, instead. 692 */ 693 struct jack_transport_info_t { 694 /* these two cannot be set from clients: the server sets them */ 695 696 jack_nframes_t frame_rate; /**< current frame rate (per second) */ 697 jack_time_t usecs; /**< monotonic, free-rolling */ 698 699 jack_transport_bits_t valid; /**< which fields are legal to read */ 700 jack_transport_state_t transport_state; 701 jack_nframes_t frame; 702 jack_nframes_t loop_start; 703 jack_nframes_t loop_end; 704 705 c_long smpte_offset; /**< SMPTE offset (from frame 0) */ 706 float smpte_frame_rate; /**< 29.97, 30, 24 etc. */ 707 708 int bar; 709 int beat; 710 int tick; 711 double bar_start_tick; 712 713 float beats_per_bar; 714 float beat_type; 715 double ticks_per_beat; 716 double beats_per_minute; 717 }; 718 719 }